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Since these are all work from home, freelance, contract and telecommute jobs, you can be based anywhere and still apply, providing you meet the employer's requirements. However, there are times when the employer will ask for applicants from a specific location, this will be clearly stated in the job posting below.

Title: Lead Environment Artist
Date Posted: 2017-05-05
Location: Berkeley, CA
Description:
Bigscreen is looking for an experienced 3D artist to design new environments. You'll get ownership over environment design and work along side our Unity developers to build amazing VR spaces. You'll be responsible for everything from prototyping, modeling, & texturing, to lighting and performance optimization.

Prior VR experience is not required but highly desired. We are open to either part-time or full-time roles.

About Bigscreen
Founded in 2014, Bigscreen is a California-based technology company creating an immersive virtual reality telepresence platform that aims to revolutionize the way people work, play, hangout, and collaborate. Since its beta launch in March 2016, it has become one of the most popular and highly rated VR apps. Power users spend 20-30 hours per week in Bigscreen, making it one of the most widely used "killer apps" in the industry.

Join us and help design the future of computing and collaboration.

Responsibilities

- Designing and developing new environments tailored for use cases such as gaming on a couch, working at desks, etc.

- Gray-boxing and prototyping new environment ideas
- Designing, modeling, and texturing environments
- Integrating into Unity pipeline (ex. lighting)
- Optimizing performance for high-end PCs and low-end Android smartphones

Requirements

- Several years of industry experience, shipped one or more apps/games
- 3+ years of experience with videogame environment design or interior level design
- Strong expertise with 3D modeling tools and workflow (Maya, Quixel and similar)
- Strong expertise with lighting and texturing in Unity 5 and Enlighten
- Experience with physically based rendering
- Experience scripting and developing in Unity3D
- Experience working remotely, independently, and collaboratively on small teams
- Strong communication skills in English

Bonus skills

- Experience designing social VR apps
- Built and shipped a VR app/game
- C# programming skills with Unity
- Experience with rendering software such as Mental Ray, V-Ray, etc.

Location is Remote
We're currently in Berkeley, California (UTC-8) so ideally you live in North America or South America. We prefer if you live in a timezone that is less than 4 hours different from UTC-8 / Pacific Time.

IMPORTANT!
Apply via this link only:
http://bit.ly/2qM3Pe8


keywords: lead environment artist, full-time

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Company: Bigscreen
Contact person: Not mentioned
Contact information: jobs@bigscreenvr.com (APPLY VIA THE LINK ABOVE ONLY)